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47
8 months ago

Looney Tunes-ass bug with the dialogue system

It's mostly harmless and funny, and would be easy but tedious to patch out... I haven't yet found any places where it causes any REAL issues... the choice remains of whether to patch it or not.




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No one asked for it, but I added it anyway: VISIBLE FOLLOWERS!!!!!!!!!!!! Also, you can get to that cliff now.

pictured: me getting hit with the neuro-impairment halfway through coding yet another giant dialogue tree for OFOR

there's an expressions spritesheet (that's actually not used for anything cus the formatting on it is incorrect) and there is this configuration of sprites on it and I want to see whatever would cause them to just Look At Each Other In Concern like this.

The absolute state of LCM rope climbing

alright brad now you need to pick between your arm and your party member

This will be OFOR in 2030

Slowly chipping away at OFOR.

CHRIST B*TCH!!!!! Stop emoting so much!!!!

For reference I included the equivalent compliment of campfire sprites for Buzzo (it literally fits into a file with the $ prefix)

(flags: demisexual + one of a few generalized flags for queerness, transfeminine + bi) Happy Pride, Gamejolt. Let's talk about queerness in the thing I'm working on. Spoilers and crap under the cut.

two funny things about this talk tree: -it's missing one of the branches that was added post-planning (to handle a loop) -it's only accessible if you got to one of two talk branches on the OTHER huge tree (one of the ones that ups a specific variable)