For the second day, I added some polish to my game. I also added a better background and graphics for platforms, doors, and obstacles. Then, I created ten levels. When developing the levels, I added short platforms, moving platforms, spikes, and switches.
Next up
The Remake of Losing Power is Finished! This remake is very different from the original version. Enjoy playing polished and well-crafted levels!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I did this on my 3DS ^^ #Kirby
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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