Game
Anti-Evil FTW
16 years ago

Lots of new stuff


I decided to add some things (hopefully it’s already judged otherwise this is even less minimal >.< then again they could be judging on aesthetics instead of theme):

-Wall tiles

-Minor scenery outside the house

-Tweaks to upgrade speeds

-Grenade timer tweaked

-New enemy! The Bloat has perfect pathfinding and will never get stuck. However he is slow because he carries inside of him a load of 5 more zombies! :O

-Tutorial added + Guide that tells you about what an upgrade will do

-Some extra design changes that make sure no one gets behind the house (that’s really off the map anyway)

-New thumbnail to reflect changes

-View system changed - this is huge in terms of the way you feel gameplay. I love it on my monitor because it leaves trails due to the black background. If you don’t like it though you can switch back to the old one with the middle mouse button.

-And a little while after these updates I made another quick one to add the score counter to the HUD.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Levels' maps.

Alone Together....