Ive been working hard today to get the game to how I want it for this update. The game now features a new sound effect for clicking on the buttons, and background music in the main menu. I have also replaced all the old and bland blue boxes with the spiked platform which Ive shown in previous devlogs.. Before I release this update for you all to try, I will add a feature so the game works as intended for unlocking levels since for some reason when I build the game Unity doesnt leave them locked in the editor. Also some other steps to polish the game
Next up
Slightly new look for the menu
New Models and New Obstacles!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
I was bored, so... ManutKat.
"Our work is never over" they said.
Just a Pico sprite
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
My D&D art for my family so far (WIP if you couldn't tell)
2d lighting experiment










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