Game
Kyrodian Legends
8 years ago

Lotsa changes, and finally a working engine!


So, a few changes have been made. First off, some story changes. A ton of them, really. Too much to enumerate here.

Second, I renamed Shacklebolt to Hunter. I just think it fits better.

Third, I made a Patreon for people who want to help me work on the game and the new web series I’m working on for it.

Fourth, I FINALLY got the game engine to a point where I can start making stuff! If you wanna follow development, check the project out on GitHub for the quickest updates!



0 comments

Loading...

Next up

Working on the yeti boss for Fort Borealis. Also optimizing the level layout to fit things in better and increase performance.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Alone Together....

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Annie of the stars