Game
Kyrodian Legends
8 years ago

Lotsa changes, and finally a working engine!


So, a few changes have been made. First off, some story changes. A ton of them, really. Too much to enumerate here.

Second, I renamed Shacklebolt to Hunter. I just think it fits better.

Third, I made a Patreon for people who want to help me work on the game and the new web series I’m working on for it.

Fourth, I FINALLY got the game engine to a point where I can start making stuff! If you wanna follow development, check the project out on GitHub for the quickest updates!



0 comments

Loading...

Next up

Working on the yeti boss for Fort Borealis. Also optimizing the level layout to fit things in better and increase performance.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. šŸ˜‚

What's coming out of your own improvs? šŸ¤”

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Showing off player 2 šŸ˜Ž

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

I made a small jungle house.

New Teasers!