Imma start doing these from time to time to let yall know whats going on with the game, its a good way for me to be transparent about whats going on and show off things.
Starting off, i finally bought a real copy of Fusion 2.5 & Fusion +. I been waiting for it to go on sale as i couldn't afford a legit copy of fusion, now i have a more up to date version of fusion which is def going to help A LOT.
But along with this comes more news, another recode. This is just so things aren't so fucked up with getting the game on the newer engine version. Along with the fact that i had to change so much that its now a mess to work in...yet again..
The new cameras are still being worked on by Mega, slowly its being complete but they have introduced many good ideas to make the cameras a lot more detailed. Only one that is being worked on is Valaries camera, which is looking to shape up really great so far.
Thats all for now, next update i hopefully will have something to show with an image. - Retsuko
Next up
CH4
Work on Louder or grind more Black Ops 7 camos
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Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
YKW, i got my Soma successor and thats perfectly amazing. Heres the placeholder intro cutscene for LOUDER featuring PwP music as a placeholder
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
Found a really weird Yap and Yell 2 Build..
LOUDER is on hold till early December, with thanksgiving coming up and my lasts tests for my first term of college I will be focusing on working on these rather than LOUDER. As an apology heres some stuff
With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.
WIP animation thingy










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