Woohoo 10 dev update posts!!! And to celebrate the 10th update post and ofc spooky month AND day we are revealing THREE BIG THINGS!
1. We are revealing the main menu music today! As this post goes live, the track will be posted on the GJ page named "The Long Hours" all credit goes to imsyren for cooking up this banger music!
2. The new character to replace our previous exploration with someones oc (which unfortunately didn't end well) is not any fan oc, this is Louders first original character. Meet Railey the Raccoon! Designed by @Codopolis, she is planned to be modeled very very soon by Star-Glitch, then textured and remodeled by Mega in the future. More about her will be revealed when we have her AI done like her character details and description. This also means we will open another VA slot soon so stay tuned for when we decide to do open up slots!
3. I have teased this before with some sketch posts but i am currently in the works of drawing all the cartoon references for the characters! They will be available both in the games extras menu and online when ready! (Also yes, yips thought bubble is that one stick figure meme, and yes shes thinking of bahbah)
Anyways there is something even bigger yet to be shown..but the day will come for that soon, just wait for the trailer.. but uhh take a quick doodle of Yip in her witch costume that i did- VeniaDev
Next up
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
it doesn't feel real
LOUDER is going silent for awhile.
somethings are best left in the dark.
Gamepage overhaul tomorrow..new gameplay screenshots coming later..
.
BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!
Work on Louder or grind more Black Ops 7 camos
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
.














3 comments