Game
Love and War: Act I
12 years ago

Love and War: Act I Complete!


http://antioch.snow-fall.com/law/downloads/Law1.exe

Ten months after the original release, Act I is finally at 100%. All of the old picture cutscenes have been replaced, and a few new ones have been added, too. Some minor bugs have been fixed, a few battles have been tweaked for difficulty, and there’s also a new intro available for your perusal, featuring new artwork from King-sama! Though I have no hard numbers to back this up, I think Act I may have the most cutscene artwork of any RM RPG. This is really thanks to the efforts of Reirei18 and King-sama, but I can’t help but feel proud of this (potentially inaccurate!) fact. :)

Furthermore, after many months of toil and trouble, revision and editing, I present to you the official trailer for Act I! This trailer would not have been possible without the tireless efforts of LAW friend X-Calibar, who essentially turned my notes into the video you see before you. Many, many thanks, X-Calibar! Thanks must also go to King-sama, who provides more of his patented fabulous artwork. Wonderful work, King!

In any case I hope you enjoy, and I look forward to receiving any and all feedback!



2 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM