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64
1 month ago

made progress!
in the video im demostrating tile events i implemented


i recorded it last night and first send it to only @TheWolfLovers in dms, but i thought why not show it to the world

right now im implementing entities, but im not sure yet if i will be able to do mobs or monsters.. rn ill do something like falling gravel

while i haven't been keeping you updated i also fixed the lighting (which was pretty tough), optimized the game (like chunk unloading), implemented sunlight (took a few tries) and an in-game console with its own scripting langauge (just a derivative of my basicbrackets but in lua)

alpha release looks very doable

ask if you're curious about something! :D



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i found more

happy birthday @BenjiroBoi :D

art trade with @PineappleDealer !

another animation part !!

art trade with @Deeprezocide ! :D

an OC design I made for @TaylorDraws :D

proud to announce that the collision function that is called like 6 times per frame is now long 72 lines!

i just wanted to thank you all for the support i got!

On vacation rn, but I decided to share this. It’s a sketch of a protegen character I made, but I’m still keeping him cannon. The image on the right is his appearance on Scratch

i found these three papers under my mousepad