5 years ago

Mah Tier List for fnas maniac mania (based off of design, mechanics, death screen quips for some, and more!)

(This, along with any tier list you find, is BIASED, it is the maker's personal opinion, discuss in a polite manner please, more in article)


Alright, This is my tierlist for all of you guys to examine, i will explain why i put certains characters where i put them if you ask NICELY, i, along with many others, encourage discussion, not arguing, anyways, see ya spaghetti noodle



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"All your sins, gathered in one place."

sin of all, a FNaF Fangame made in (approximately) 4 days is OUT NOW!!!

enjoy my shoddy art i suppose :3c

"A place outside of reality or time, catering to everything confusing, confounding and strange."

Warpstone Station's gamepage is up now, don't expect too much this is like, my second game that's getting serious development.

enjoyingyourself?

Development's been going well, finished all the main nights stuff (hopefully).

i'll tease stuff here n there no worries but i'm about to get shoved into the locker that is menu design so. . .y'know.

I'm no piccasso or anything, buuuuuuuut-

new self insert. There's literally nothing on the back other then where the ribbons connect since it's glaaaaaaaaassssss :3

also new PFP too.

Your spriter and director, everyone. /sillyj

also hi im here now :3c. expect occasional progress updates :thumbsup:

my friend drew this pfp for me in like five seconds.

this is my gamejolt pfp for the rest of the month :3

"Welcome to Warpstone Station, where anyone across the multiverse can restock before their next trip!"

- Excerpt from a strange newsclipping found in 2007

development's been a bit slow, but that's primarily due to school and also me not wanting to work on menu and art for menus.

Thought it'd be funny to compare Warpspot's block count to my first (and fuckin shoddy) released game sin of all and holy jesus.

contortion of creation.

(yes development is going well, i've been struggling a bit on post-"game" content and have been coming up with ideas, not to mention the curse of developing UI and making things look nice. thanks to the few of you following along!)