For the last 2 weeks we've got huge amounts of progress thanks to the guys on the team
so i thought its a good idea to share some of it with y'all
New menu design, based on old vintage TVs (sprite by apricoska, edits by cal)
new sprites! yeah!
December decided to remake them (again) making them much better than the older ones, along with making a new background for the battle.
Lore
recently we've been brainstorming, thinking of ideas on what to do with lore and overall gameplay, and we got rough stuff written out and even work in progress assets for what we want to happen, although we're not gonna release that until we're close to releasing the full game.
now lets address the elephant in the room.
coding.
Demo should release soon.
we're not providing any release dates, however almost all assets are made, and we've got roughly 70% of phase 1 already coded.
if we're going with the pace we've got right now, we might release it before summer ends.
That's it for this devlog
krajoz out
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