Next up
Hello everyone, I hope all of your days have been going smoothly! I'm in a fantastic mood today, expect some previews (or not).
yuh wuh oh (will probably make this a bar when i know how to make one lol)
Jumpscaring has been entirely recoded, having the character itself kill you instead of the jumpscare.
I did this purely because I want to see Sonic solo the Cyberdemon, I love procrastinating!
The gibbing from FNAS2RD has been ported into FNASRD's Zandronum port, this is literally just because I want more blood in this game LMAO
Also, a sneak peek into the modified CTF of this game!
DEMO'S OUT!!!
hey guess what
Cuz it'd brighten up your day.
1-2 Years later.. (DEAR GOD IT'S BEEN 1-2 YEARS???)
btw incase yall ever wonder why the zandronum version is taking so long is because 90% of the time im playing deathmatch w/ bots LMAO
When I looked through the original camera images to add more detail to the map, I noticed some of the windows that could lead into other parts of the map.
So I carved 2 big gaping holes that connect rooms.










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