Game
Visitors Of The Night

3 years ago

Making Progress

I've been working on this game and another update will be on the way. There are things that I've added such as a minigame and more gameplay. I will continue to work on and update the game. 




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An update is planned for sometime in the future. The goal is to add minigames, more levels, and more of the story to the game. As of now, there are a few levels of gameplay.

Stranded is a point and click interactive fiction game where the player makes choices to determine the outcome of the story. It is based on the story Union Of Sorrows: The Beginning. 

The story is about a little boy who is faced with what becomes his worst nightmare and biggest fear. In the game, you play as the little boy and you're up against your biggest fear, as according to the fanfiction story.

One of the endings in the game  is the true ending.​ The game also features several platform minigames. As of now, there are a total of 6 versions of the game with the most recent update being a small bug fix. 

The story behind this game is inspired by stories by M.Y. Hauger, which include a fanfiction story. It is also inspired by Five Nights At Freddy's by Scott Cawthon. This is a fangame and it's non-canon to the stories and games that it is based on.​

This game is based on and inspired by a fanfiction that was written. This was a project that was done just for fun and is not "canon" to the stories/games that it based on and inspired by.

In one of the dreams that Oliver had, he saw two peculiar documents.

Game 2: Hiding from Oliver's Son: A point and click survival game about you being at a hideout where you're trying to stay safe from Oliver's son. The objective is to keep him from coming into the room.

Visitors Of The Night a point and click survival game that is based on and inspired by a fanfiction story by M.Y. Hauger. In the game, you play as young boy named Oliver who is dealing unwanted visitors during the night.

It is still in the early stages of development, and I plan to continue working on it. I plan to post updates as development progresses.