-Better Written A.I
-Harder Nights
-Faster Nights
-Faster Characters
-Shinedown is now an actual activate Character that can be turned on and off
-Better Graphics
-AND MORE
Download to find out
-Better Written A.I
-Harder Nights
-Faster Nights
-Faster Characters
-Shinedown is now an actual activate Character that can be turned on and off
-Better Graphics
-AND MORE
Download to find out
Beginning Slow Work on P.roject A.rias
(Will be a smaller game compared to Operation)
@Beopzowl
, @ShadedHorizon ![]()
& @freddrick_fazbear
being sent 15 games of mine to test & fuck around with (lowkey possible to get back-to-back game releases, Operation 2.0.0 has 4/6 cutscenes done)
What's a few more nights?
- Tomorrow, Either you win the bet, or lose it, no in-betweens -
- Will you take them head on with the hardest possible challenges or go against them with simpler terms? -
- Choose whether you want to be strong or weak -
After One Year, 2 Different Builds (Old TC & JW) Toon Catastrophes is OUT!
I'm happy for all the support & help i've gotten from so many people on this stupid little game and I hope you all enjoy it!, and don't worry I got plenty in store for you all ;)
So Main gameplay is nearly complete (Power Outage is left), Jumpscares all done, rn working on Game Over & 6AM stuff, then I'll move onto post-game/Extra Content (Such as Cutscenes, Minigames, Etc) I'll release a 1 Night Demo at some point
Game Is still being worked on, just focusing more on the Javier's thing since it's almost done
getting back to work on Max's
just need to finish 3 more cutscenes
what i got left to do
- Cutscenes
- Trophies
- Beta Testing
Later Tonight ;)
Edit: nvm just take it now lmao
- Mods/Addons been redone
- Bug Fixes
- AI nerfs & Buffs
that's all enjoy 1.1.0!
Progress is going well!
focusing more on this instead of Javier's for awhile since Ive been putting a lot of time & effort into that
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