-Better Written A.I
-Harder Nights
-Faster Nights
-Faster Characters
-Shinedown is now an actual activate Character that can be turned on and off
-Better Graphics
-AND MORE
Download to find out
-Better Written A.I
-Harder Nights
-Faster Nights
-Faster Characters
-Shinedown is now an actual activate Character that can be turned on and off
-Better Graphics
-AND MORE
Download to find out
Some artwork of mine
1 - Withered Bonnie (Ben) & Toy Bonnie (Tim)
2 - Vincent & Milestone (same guy except one didn't go nuts)
3 - Advanced Milestone (Also known as Crashcode)
4 - Cat :3
5 - Design idea for TierraCutter
6 - I use Canvas to practice
Just Because Operation is done & finished doesn't mean you won't see some of the characters again
remember, there's still a story to tell
Also 1.1.0 Update soon
So Main gameplay is nearly complete (Power Outage is left), Jumpscares all done, rn working on Game Over & 6AM stuff, then I'll move onto post-game/Extra Content (Such as Cutscenes, Minigames, Etc) I'll release a 1 Night Demo at some point
getting back to work on Max's
just need to finish 3 more cutscenes
what i got left to do
- Cutscenes
- Trophies
- Beta Testing
Everything is going SMOOTHLY, take a little teaser for Max's AI, Jumpscare & The Game Over Screen in action
2
Milestone & Canvas
slight dislike at sight & then married
TWOC is strange to me, despite it being my world, these characters have their own lives that I BARELY have any control over
Later Tonight ;)
Edit: nvm just take it now lmao
- Mods/Addons been redone
- Bug Fixes
- AI nerfs & Buffs
that's all enjoy 1.1.0!
What's a few more nights?
So Skins for Dine N Dash are scrapped, because me & the friend are working on a crossover game instead!
..in other news
BRENNER'S IS FINALLY MAKING PROGRESS!
So Far I finished the Custom Night Menu (Might add more) Gonna do the Extras & Then the Gameplay!
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