-Better Written A.I
-Harder Nights
-Faster Nights
-Faster Characters
-Shinedown is now an actual activate Character that can be turned on and off
-Better Graphics
-AND MORE
Download to find out
-Better Written A.I
-Harder Nights
-Faster Nights
-Faster Characters
-Shinedown is now an actual activate Character that can be turned on and off
-Better Graphics
-AND MORE
Download to find out
Some artwork of mine
1 - Withered Bonnie (Ben) & Toy Bonnie (Tim)
2 - Vincent & Milestone (same guy except one didn't go nuts)
3 - Advanced Milestone (Also known as Crashcode)
4 - Cat :3
5 - Design idea for TierraCutter
6 - I use Canvas to practice
So Main gameplay is nearly complete (Power Outage is left), Jumpscares all done, rn working on Game Over & 6AM stuff, then I'll move onto post-game/Extra Content (Such as Cutscenes, Minigames, Etc) I'll release a 1 Night Demo at some point
2
New Thumbnail!
Slowly working on aCRTF again
(Balancing Development with this & Tales From The Creations Games)
getting back to work on Max's
just need to finish 3 more cutscenes
what i got left to do
- Cutscenes
- Trophies
- Beta Testing
Everything is going SMOOTHLY, take a little teaser for Max's AI, Jumpscare & The Game Over Screen in action
So Skins for Dine N Dash are scrapped, because me & the friend are working on a crossover game instead!
..in other news
BRENNER'S IS FINALLY MAKING PROGRESS!
So Far I finished the Custom Night Menu (Might add more) Gonna do the Extras & Then the Gameplay!
Been awhile since any last updates here huh?
Well anyways got some news
A collab between me & my friend @TheBonBunny
might happen
Gonna put some FNAV skins in Dine N Dash and maybe even more
More Milestone & Canvas Artwork
(I love these two)
Also if you have any names for Canvas just let me know, she wants one and Milestone can't think of any good ones
(Best Husband of the year award goes to him)
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