Game
UNDERTALE Framework
1 year ago

MCatR Engine - Update 0.2.0


Version 0.2.0 is out here are the new stuff in this new update

  • Changes:
    - Renamed the "UI System" group event to "Game UI"
    - Weapons has been removed cause they had too many bugs and were unfinished so I had to revert it back to the original attack system that I modified
    - Renamed the "Shaders" group event to "Effects System"

  • Additions:
    - Added a toggle flag to the enemy shake effect so you can freely move the sprite around
    - Added the quit thing cause I forgot to

  • Bug Fixes:
    - Did some small bugs fixes with the gaster blaster system
    - Fixed the left and right bone walls only damaging the player once when KR's on

Before you use this version of the engine and if you're using a pirated version of clickteam you should download this updated crack here cause I'm now currently using this updated version of clickteam and if you're using an old version then the mfa might get corrupted so yeah that's all byeeeeeee :)



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So to today is Undertale's 10th anniversary and I have nothing planned for it because of how busy I've been with irl stuff.

But once I git 200 followers I guess I will do something idk

Fun fact (well not really a fun fact but...) the 1st devlog for the engine was supposed to be made years back but I never did due to a lot of delays

are you ready for freddy?

Oh no green sans is taking over the engine

currently working on a new button system based on Noriega's engine (with a few modifications ofc) to make the button system more efficient

Hey guys, Quin, ElMaster, and Short Monqey have recently made an Undertale gamejam!

Follow the gamejolt page here! https://gamejolt.com/games/Iamtheoriginalurl/1003639

good quality gaming

I hate coding in gamemaker

settings stuff

funny bug