Game
UNDERTALE Framework
1 year ago

MCatR Engine - Update 0.2.0


Version 0.2.0 is out here are the new stuff in this new update

  • Changes:
    - Renamed the "UI System" group event to "Game UI"
    - Weapons has been removed cause they had too many bugs and were unfinished so I had to revert it back to the original attack system that I modified
    - Renamed the "Shaders" group event to "Effects System"

  • Additions:
    - Added a toggle flag to the enemy shake effect so you can freely move the sprite around
    - Added the quit thing cause I forgot to

  • Bug Fixes:
    - Did some small bugs fixes with the gaster blaster system
    - Fixed the left and right bone walls only damaging the player once when KR's on

Before you use this version of the engine and if you're using a pirated version of clickteam you should download this updated crack here cause I'm now currently using this updated version of clickteam and if you're using an old version then the mfa might get corrupted so yeah that's all byeeeeeee :)



0 comments

Loading...

Next up

the battle system for the gamemaker engine is going good so far!

I hate coding in gamemaker

working on a new naming system, feelin' good!

are you ready for freddy?

settings stuff

good quality gaming

just realized that the page has 67 comments

Thanks to Trax's engine and with bit of modifications the blue soul is now fully functional!

Hold on to your hats folks cause the new battle engine is nearing to its completion!

Fun fact (well not really a fun fact but...) the 1st devlog for the engine was supposed to be made years back but I never did due to a lot of delays

well at least it's not a C again... go play Combat Initiation very cool fighting game