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5 months ago

Me immediately after finishing a project which took months of work to finish:


Is this unhealthy? The only reason I work on fangames so much is because it's my only creative outlet I have which I'm not only good at but also really enjoy doing because again... it's just something I'm really good at.

It is the only way to really do something in my free time aside from going on walks or playing with my friends.

I still have lots of fun doing it of course, if I didnt I wouldnt keep making them lol. but I would be lying if i didn't say I'm starting to feel like my life is just make fangame, play video games and go to work, it is kinda taking its toll on me..

I'm genuinely afraid I might rewire my brain to just think about fnaf fangame ideas 24/7 since that's basically what I've been doing these 2 years so far, I guess you could argue as long as i'm doing it subconsciously that means I enjoy doing it (which is true) so it shouldn't be a problem but I guess i'm just getting tired of my routine.



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Sweet, sweet jesus

The game is now open source, enjoy doing whatever you plan on doing with this information.

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

the vigo launcher as suggested by @Lord2903 , still being worked on by my friend jarate.

Once the textures are added it'll be done.

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

The Vigo launcher is done, thanks to Jarate. The accompanying footage is also from him.

In other news, the other new weapon being introduced in this mod is also making progress.