So FNANS is still being developed and worked on, but because of changes in art design (fixing, tweaking, and 'remastering' you could say), and having to balance that with personal and school life, it won't be coming out this year unfortunately, but the good news being that my motivation to work on it is high right now, and so I want to say I'm happy you're all sticking around and supporting this project in whatever form you like, and that's about it really, stay tuned, stay warm, and take care of yourselves out there!
Next up
Little reflection and something else too
Merry Christmas to all of you out there!
So small but noticeable update The game's page has been updated with some cleaner text and other added in stuff, along with new pictures above of re-tweaked graphics and other elements in the game along with a few new songs added, and also uh, this gif :P
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Just a Pico sprite
What you all think
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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