So FNANS is still being developed and worked on, but because of changes in art design (fixing, tweaking, and 'remastering' you could say), and having to balance that with personal and school life, it won't be coming out this year unfortunately, but the good news being that my motivation to work on it is high right now, and so I want to say I'm happy you're all sticking around and supporting this project in whatever form you like, and that's about it really, stay tuned, stay warm, and take care of yourselves out there!
Next up
Merry Christmas to all of you out there!
Little reflection and something else too
So small but noticeable update The game's page has been updated with some cleaner text and other added in stuff, along with new pictures above of re-tweaked graphics and other elements in the game along with a few new songs added, and also uh, this gif :P
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
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