So FNANS is still being developed and worked on, but because of changes in art design (fixing, tweaking, and 'remastering' you could say), and having to balance that with personal and school life, it won't be coming out this year unfortunately, but the good news being that my motivation to work on it is high right now, and so I want to say I'm happy you're all sticking around and supporting this project in whatever form you like, and that's about it really, stay tuned, stay warm, and take care of yourselves out there!
Next up
So small but noticeable update The game's page has been updated with some cleaner text and other added in stuff, along with new pictures above of re-tweaked graphics and other elements in the game along with a few new songs added, and also uh, this gif :P
Merry Christmas to all of you out there!
Little reflection and something else too
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Why walk when you can jump?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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