4 years ago

Mid June Progress Report (Let's Get These Ponies in a Row)

Been getting our priorities straight lately so we can work on this project much more efficiently. See more of what we've been up to on the Dev Team Patreon page! https://www.patreon.com/YotesMark




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Well, this household certainly got a little prettier over time. 🍵 (The Haze House of Jade Pass) #BattleGemPonies #gamedev #pixelart

Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊

(No other special move particle effect has this quirk.)

There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday

We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎

I started playing pony town and had to draw my little guy I named him GummyShark

#art #digitalart #ponytown #mlp #game #oc #sona #pony #furry #fursona #shark

One of the most common lower level Status attacks in #BattleGemPonies is Death Glare.

It's pretty powerful too, especially early on when stats are all small numbers and GP is most precious. #pokemon #mlp #rpg

Dreamy Rainbow 3D - Episode 4 Announcement

I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.

A demo version will be available in the first half of February.

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity

Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴

Dreamy Rainbow 3D - Episode 4 Announcement

Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.

How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine