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Five Nights at Sonic's: Next Generation REGENERATED (Unofficial)

7 months ago

Mini Devlog - 25/07/2025

Sudden comeback..?


So, things have been awfully quiet, even for my own taste.

Recently, I got enough motivation to finish the last details of the game, alongside some other tweaks.

Like, for example, nerfing Clone Sonic a bit.

Clone Sonic during development of Act 1 (Version 1) was always a bit of PEST among playtesters.

..But for him alone to make Night 3 a huge difficulty spike is not something that would be on my bingo card alone.

After a while, I decided to eventually nerf his A.I. level on Night 3 as to make it slowly increase over the span of the night, and also nerf Night 4's A.I. Levels so that the Random Range of Clone Sonic's A.I. level would be smaller.

Take notes, developers, take notes.

Act 1 V1 Stand-Alone release is definitely gonna come out somewhat soon.

When?

..When it's done.



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I love the idea of adding scrapped content as a neat little secret you can find.

no context

What an hyperfixation does to a game dev.

(Doors, doors all around me.)

I N F E R N O

development's going pretty well

Very productive day.

https://www.youtube.com/playlist?list=PL3tnlVm1RxVQwKAolr12EZ9tr…

The Act 0 Soundtrack is now being uploaded to YouTube, if you want to listen to the tunes, here you go. (Note: Not all tracks will be uploaded to YouTube, not until the game fully releases, that is.)

behold;

my final forme

very important change, yes