Game
FNaF World XL
4 months ago

Mini Progress Update: 5/4/25


It took pretty much a full day of development, but I finally got the code sorted out on the Party Select screen. Not only does it now showcase the skills that the costumes will have, but now you can click on the character and see their attack animation!

bigchanges.gif

I also realized partway through the process that this whole "giving costumes their own skills" has opened up Pandora's Box.

These tweaked costumes are practically new characters.

There's 39 of them currently in the game.

If that isn't utter overkill, I don't know what is.

Anyways, I'm gonna take a short, well deserved break.

'Till next time!

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Suppose it's rude to come back doing polls without showing some sort of progress for it.

First signs of danger.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

It's been a long time coming...

The more things change, the more they stay the same.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

How about we change things up?

That time of year again.

New project is having a fun, early outing.