Game
FNaF World XL

2 years ago

Mini Progress Update:

Still testing unlocks and such, but so far these challenge fights seem to be working. Even fixed animation issues the Showtime Skills were causing!

On an related note, here's a little tease of how you'll access it all.




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New look, new direction.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

The more things change, the more they stay the same.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

I might be having too much fun with this process...

Figured it out.

Suppose it was about time that some of these skills got a little extra kick.