Game
FNaF World XL

2 years ago

Mini Progress Update:

Still testing unlocks and such, but so far these challenge fights seem to be working. Even fixed animation issues the Showtime Skills were causing!

On an related note, here's a little tease of how you'll access it all.




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I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Suppose it was about time that some of these skills got a little extra kick.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

First signs of danger.

New look, new direction.

That time of year again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)