Hello everyone!
I updated the game to Alpha 0.12 and here is a list of everything new in the Gnomes & Goblins update.
New effect system:
It can display 4 effect at the same time
New effect: Regeneration
New generation: Goblin camps
Randomly generated
Goblins live there
It has a campfire in the middle
It can generate goblin tents and skulls on stick
New generation: Gnome villages
Randomly generated
Gnomes live there
It can generate giant clovers and gnome houses
New monster: Goblin
It can spawn naturally at daytime or in camps
It's agressive towards the player
They can drop coins
New creature: Gnome
They live peacefully in villages
They have 3 states towards the player:
Red: No trades
Yellow: 1 coin -> 1 item
Green: 1 coin -> 1/2/3 item
Increase their ,,mood,, by giving them mushrooms
Decrease by hurting them / destroying their homes
New items:
Coin (trade with gnomes)
Leather (no use yet)
Clover (plant)
Apple (food)
Cherry (food)
Added the ability to delete everything in your inventory:
Shift + left click on the delete button in the inventory
Fixed the swimming bug..( I doesn't remember what was this sorry! )
I hope you like this update and please stay tuned for version 0.13!
( Top secret information: Alpha will probably end in December so I have to make the next few update big. )
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