miniLAW Early Access 0.1.2 Changelog
BUGFIXES
-More tenacious melee enemies; hitting some enemies once no longer makes them stupid and confused
-Enemy turning during melee limited; you can step past enemy attacks if you are fast enough
-Death animation fixes
-Less jittery player melee pushback effect on enemies.
-Animation transitions for some enemy and player moves that did not animate back.
-Extinguisher explosion bugfix
-Several enemy attacks line up better with their corresponding animations.
-Contingencies to keep menus from crashing
-Detail ups to several existing enemy animation sets
-Texture page optimizations
-Load triggers for settings work better when going back into a level with a save.
-Several keypress prompt fixes
NEW CONTENT
-Gamepad improvement: right stick points the gun; you no longer have to hold down an additional button to aim
-Keyboard and controller rebinding from title menu
-Friendlier gamepad/keyboard to mouse interaction on all menus
-Electric zap effects for all electricty related damage
-3 New Levels
-5 New BGM Tracks
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