Game
Sandbox Play
9 years ago

Minor changes


So for the past 3 months I had basically very little time to actually work on Sandbox Play which is why this update doesn’t add anything drastic.

Switching to a newer engine of Unity is the key point of this update as it gives the game a boost of up to 15% in performance.
You can read about the rest in the update log.

I will start releasing updates in the following weeks with a lot of things planned. Hopefully it’ll give the game some life back after a long break.

Slojanko



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Family band complete!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg