Game
Dark Deception (Simple Mod Menu)
3 years ago

Minor Patch 1.4.1


  • Added more spawnable Monsters/Entities, Traps, Hazards and Objects

    (Not every enemies or entities will spawn in specific maps/levels)

  • Fixed ui not able to press on original game ui

  • Fixed menu ui softlock on paused

  • Fixed resize disabler menu text

    (if the spawn, teleport or settings is not closed it will disable resize until its closed)

  • Fixed setting checkbox

  • Fixed save setting updating every seconds

    (it will only update if the checkbox is changed)

  • Fixed spawn buttons

I fixed every possible bugs that I could find. I will still continue to find more bugs that I could possibly fix.

  • Re(Moved) something



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Most coolest feature i've added, i guess?. let me know your thoughts on this one

Version 1.8.1 Update You want something done right do it yourself. -WriterAdventure

Let's clear things up + Update

Here is third person boss fight gameplay [This is alpha build and not final]

WAAAAAAAAAAAAA

Gonna get the shards like a boss

Here is the new interface for the upcoming update for mod menu (current state: early development)

waitwhat?that'snothowitsupposedtohappen

I wonder why they didn't use this