Hi everyone, an important decision for the game was made, in fact I restarted it in Unreal Engine, so the game will be from 2D to 3D! I uploaded a video of the new title screen, which is still WIP but near to be completed. This is the first time I use Unreal Engine and the results i'm obtaining are satisfying to me, in fact the graphic you see in the title screen will be the graphic of the game but I still have to learn a lot on unreal engine, and I decided to do it with this game. The change is enormous, since the game passes from be a 2d pixelated game that runs on a 2d games engine, on an engine that if full 3D capable. I did this because making models in 3d and not pixelated sprites is faster for me and also the result is better. I hope you all enjoy this! Also, I opened a new youtube channel since the previous one was hacked and youtube banned it, so all the videos were gone, be sure to subscribe to this new channel!
![](https://m.gjcdn.net/video-poster/900/6670459-3v8xknmp-v4.webp)
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Next up
Ending video (outro) + news!
Sci-fi plant asset
Reflexis Eye Catch!
Concept art
Velvet room preview!
Protagonist Persona
Name: Forax
Arcana: Fortune
Main Skill: Wind (Garu)
Weaknesses: Electricity (Zio), Curse (Eiga)
Resistances: Fire (Agi)
Blocks: Wind (Garu)
Start Skills: Garu, Lunge, Patra
Sci-fi camera asset
Poll finished! I will release the game when it's fully completed, so you will have to wait more time for it. Thank you for voting
First boss renders in blender (still have to figure out how to import in unreal)
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