Recently, I've seen a lot of people bringing up FNaF-inspired franchises marketed towards a family-friendly audience. And I thought that it would better to clarify something.
For the past 4 months when "Storyteller" became the most popular game me and my team ever did, I was bothered a lot that Promotional material makes this game look like shitpost joke or FnaF-inspired easter egg NFT-making simulator.
If you can handle loud sounds, intense imagery like gore, screamers, or depictions of monsters, but can't handle imaginary characters talking or being depicted experiencing or participating in immoral and traumatic events, then "Storyteller" is not for you.
Thanks for your understanding and patience. We try our best to finish this mess of a game.
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NEW DEVLOG REGARDING DEVELOPMENT OF STORYTELLER:MO https://youtu.be/tItchtkQsRY https://youtu.be/tItchtkQsRY https://youtu.be/tItchtkQsRY
bro
Minor redisigns for Liza Kachur and Dana Spaniluk from Storyteller: Missed Opportunities
NEW DEVLOG IS OUT https://youtu.be/Ftd0NhR2ppk
Blog / Devlog (OPEN ARTICLE)
Всем привет, братанчики. Короче, я ухожу из ГЖ (на этот раз серьёзно). Причина может быть может быть очень грустной и печальной, смотрите в артикле..... 🔽🔽🔽🔽🔽
Meet Slip-Ak47. A street artist from the game we are developing called "Storyteller: Missed Opportunities"
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