Game
Megaman Ultimate
7 years ago

MMU 1.0.4


#MMU 1.0.4
Level / Maps

  • MM4 in development

Features

  • (Shortcut key update), tap 3 key 3 times repeatedly to deselect shortcut from all slots it’s being held. Uses the same way to select shortcuts nothing changed.

  • Classic MM2 title screen has been re-imported from version 1.0.0.

  • Options added to options menu so you can now select what type of menu startup you want might add more menus later.

  • Boss door’s have been revamped back to be like the original Megaman, they open and close not just appear out of no were. (Sorry that was made for when I was to learn how I was going to do the boss system now it has been perfected).

  • Special weapon selection now available if you find the item or sometimes if you complete a certain map you can potentially unlock the new special item’s to help you complete Megaman I, II, II and so on.

  • Online sound syncing when online alot of weapons have been revamped next all the enemy’s from Megaman I, II, III will be done sorry might take a hot second but will push out as soon as finished!.

Balancing

  • Some enemy’s now have weaknesses to certain weapons, those weapons now cause extra damage to those specific enemy’s and doubles by 20%.

  • Item randomness has been doubled, life item has been tripled.

  • Leaf shield time has been doubled to give more of an advantage over certain enemy’s.

  • Metal blade has been fixed the timer has been reset so you can no longer summon infinite amount’s of metal blade’s as long as it was timed correctly.

  • Telly move speed is reduced, to give a better chance at avoiding getting slapped repeatedly in MM2.

  • Blader move speed is reduced, to give a better chance at avoiding getting slapped repeatedly in MM1.

  • Point’s system has been updated if you don’t get hit an entire match then you get 40000 point’s if you kill an enemy a multiplyer is started lasts 180 seconds until next kill so chain kills is more points!

  • MM3 cannot be completed without the need of a special power.

  • Blader’s on gut’s man map have been pushed to the side to give a better chance at avoiding getting hit.

Bugs - Report the bugs to Developer!! - (with report on how it happend)

  • Won’t show all online servers just the first 100 need to make a scroll script. (Alpha)

  • (Fixed) Client bug were bullets took too long to respond and didn’t hit anything but was destroyed on client side turned system over to server side registry.

  • Online view doesn’t jump to player when player isn’t on the same level plane as the boss view. So basically (Black screen) when players leave other players at times online.

  • (Fixed) Jumping while charging causes player to float rather then grab the ladder, freezing the player in mid air with the shooting animation.

  • (Sever) glitch happen’s and causes random fps drop - if this glitch is spotted please let me know how it happend I am currently tracking this glitch.

Note -
1.0.4 server will be live coming at 6pm come online and test with me!.



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