Linux version released.
This build lacksFMODsupport unlike the Windows version.Comes in two flavours:FMOD supported version. Audio is identical to Windows version. Requires both OpenAL and FMOD Studio low level libraries.
No FMOD version. Audio is identical to Web version. Only requires OpenAL.
Fixed some bugs with force shields not actually shielding certain objects from the player:
The player can no longer toggle crystal switches that are inside force shields
The player can no longer bounce off the very edge of a spring that is inside a force shield
Next up
art comission.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
I worked so hard to get all four of them to the end safely, but then...
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Regional Bulbasaur. #Pokemon
brung back my old oc plus a new one
...they don`t have names yet tho
Cash Banooca
not the greatest house, but it's a house! :D
1 comment