Linux version released.
This build lacksFMODsupport unlike the Windows version.Comes in two flavours:FMOD supported version. Audio is identical to Windows version. Requires both OpenAL and FMOD Studio low level libraries.
No FMOD version. Audio is identical to Web version. Only requires OpenAL.
Fixed some bugs with force shields not actually shielding certain objects from the player:
The player can no longer toggle crystal switches that are inside force shields
The player can no longer bounce off the very edge of a spring that is inside a force shield
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Showing off player 2 😎
What do you think?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Levels' maps.
Explosive domino effect
Coming Soon...
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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