Linux version released.
This build lacksFMODsupport unlike the Windows version.Comes in two flavours:FMOD supported version. Audio is identical to Windows version. Requires both OpenAL and FMOD Studio low level libraries.
No FMOD version. Audio is identical to Web version. Only requires OpenAL.
Fixed some bugs with force shields not actually shielding certain objects from the player:
The player can no longer toggle crystal switches that are inside force shields
The player can no longer bounce off the very edge of a spring that is inside a force shield
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Terraria
Showing off player 2 😎
What do you think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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