Okay, I did not posted on Sunday, but!
I have finished the hit detection. So now, if a knife hits you, your health goes down! Yay! (I know that it isn’t sounds like much, but I had a lots of time in doing that)
The attack animation is working, the only thing left is doing damage to the enemy, then, I’m basically done with the fight system. Man, I never thought that this would be so much work.
If I can work as much as I want on this week, then I could finish it in a few days!
Then, I’m going to rewrite the dialogue between Chara and Frisk. The current version is not bad, but… eh. I want Frisk to regret everything she did in the genocide route, and that should be in this part.
You know, the 7 stages of grief? Well, I want something for Frisk to go trough. First, when she realizes what has she done, she will be scared. This will be the shortest stage, because after that she will blame Chara.
But Chara uses this grief against her. And after all, Frisk was the one who wield that knife…
Next up
The map: Part 8 - The dialogs
We are under attack!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Explosive domino effect
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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