Game
Monomyth
8 years ago

Monomyth - The last few months 2/3


As I said, switching to Unreal 4.18 really changed development. Thanks to the new animation importer i could finally start working on new animations:

https://twitter.com/rattower/status/949722815430889475

As a result I also started making assets for two handed weapons.

5d0a21c1e26bd.png
5d0a21c308a6e.png

And for outdoor areas as well:

https://twitter.com/rattower/status/944671413289484288

Here and there I also added things to existing systems. For example now you could also cook fish.

5d0a21c6a6bd9.jpg

I also polished some scenes, to be roughly what I want visually from this project:

5d0a21c79a355.jpg
5d0a21c881aac.jpg
5d0a21c929c0a.jpg
5d0a21cbb72c2.jpg

And then the big code rework came.

Continued in part 3…



0 comments

Loading...

Next up

About Level Design & Alpha Screenshots

Monomyth has been greenlit! After not even five days Monomyth has been greenlit! I’ll soon post further updates concerning the development. *Thank you all so much for your support!*

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc