Game
Bast and the Sky Shards

4 years ago

Month 31: Weighted Dynamic Camera


I've changed how the camera works in the game. Instead of just focusing on the player, it will now try to keep important objects in frame. Different objects have different levels of importance, weighing the camera by different amounts. Hopefully this will make it easier to see what you need to!



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Month 33: Pause Menu

Month 38: Rebindable Controls

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Month 41: Water Physics

Month 40: Better Boss Attack Selection

Month 37: Energy

Month 29: Particles

Month 39: Button Images

Month 30: New Area Preview

Month 32: Screen Transitions