⚫ Modeling bar (Animatronics and map)
-Lastly the character modeling has been increasing considerably, now I will show the progress bar:
⚫ The jester: Completed (detailing textures)
⚫ Jessy the bird: Completed.
⚫ Jeff the coyote: Completed (detailing textures and applying rig IK)
⚫ Jenny the castora: Modeling in progress (36%)
⚫ Vladd & Taylor: They have not been initiated.
⚫ Jax's: Completed (phase subject to change)
⚫Souls: They have not been initiated.
⚫ ???: 54%
The modeling of jeff el coyote has been successfully completed, after 1 month without continuing.

⚫ It should be noted that all the models in the game will have their "scary" version except the jester.
A "sprite" of the jester was also designed for the game, it was going to be implemented but was discarded after modeling jeff and jenny.

This was replaced by the new thumbnail made 1 day ago.
⚫ Now I will be implementing the "IK CHAIN" system
Which could be implemented in the movement of ears (in the animatronics) or the jester (in the pigtails) which would create the illusion of "gelatinous" movement and leave a more realistic animation as shown in the following gif.

How this GIF was specifically appreciated in the bones (The over-protruding white lines) has a "gelatinous" effect.
⚫ Map modeling.
The map has not been continued since the last devlog with this same ... But yes, I have modeled the objects and decorations expanded by the map.
That would be all, until the next devlog!
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