Game
The Sullivan Story: Treasure Island
6 years ago

'Monthly' Update Post #11


Yo Yo everyone, here’s another update post, which is actually monthly again.
Gameplay Progress:
With the main gameplay of the game, 1 AM is currently in its testing phase, alongside other small adjustments and additions to the game. While it’s being tested, I’m working on 2 AM’s AI and functionality, just to keep things going even while the game’s being tested.
Additions and Changes:
Since the demo, I’ve started to add in things that my tester had suggested, such as keyboard shortcuts to move to different rooms, faster movement time between rooms, and other small changes that I can’t fully discuss yet. Besides those though, I’ve also added some things in on my own accord, like the Extras Menu being available from the start of the game, with it updating as the game goes on, and adjusting some renders and gameplay to make the game look better and play more fairly. I want this game to be fairly challenging, but still not reliant so much on luck.
Other Things:
While everything’s going on, I’m also getting work done for other things in the game that require help from others, like voice actors and artists. These things have been hinted at, but they won’t be revealed until much closer to release, but feel free to speculate. ;)
Thank you all for following this game’s development. It’s a lot of fun learning and growing as this game goes on, and I hope that I can make a product that everyone will be happy with!
Sadly I don’t have a teaser prepared this time around, however I will update the page with more gameplay screenshots as the days go by, and I will have a teaser prepared next month, so please stay tuned!

Until then,

  • Josh



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