A slight bug-fix just went live — I taught the opponent oranges to count, but made them too smart. If they knew the next bullet was for them, and they’d already used their one chance to shoot the opponent, they’d just wait forever. Now they are reconciled with their fate. Felt kinda bad to fix that.
Next up
Much new stuff, many fixes and additions to Orange Roulette!
Halloo! Orange Roulette will be released on Steam in THREE DAYS! I am freakin' out!
Halloo! I'm so happy about the new Orange Roulette getting attention from fans of the original, and people discovering it for the first time. To see it organically start to bear fruit is really cool!
The latest build of Orange Roulette is here! New character, new animations, new terror!
Halloo! Hopefully this is the right place to announce that Orange Roulette (2024) is coming to Steam in early October! Wishlist my game there and help an old crazed developer get a little traction!
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.










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