A slight bug-fix just went live — I taught the opponent oranges to count, but made them too smart. If they knew the next bullet was for them, and they’d already used their one chance to shoot the opponent, they’d just wait forever. Now they are reconciled with their fate. Felt kinda bad to fix that.
Next up
The latest build of Orange Roulette is here! New character, new animations, new terror!
Halloo! Orange Roulette will be released on Steam in THREE DAYS! I am freakin' out!
Much new stuff, many fixes and additions to Orange Roulette!
Halloo! Hopefully this is the right place to announce that Orange Roulette (2024) is coming to Steam in early October! Wishlist my game there and help an old crazed developer get a little traction!
Halloo! I'm so happy about the new Orange Roulette getting attention from fans of the original, and people discovering it for the first time. To see it organically start to bear fruit is really cool!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










1 comment