Game
Project JumpBall
8 years ago

More features!


After almost 2 weeks without any news, I have some news for you! Not much, however.

Buttons

Moving platforms aren’t the only way to make levels dynamic and interesting. What if stepping on a button made a wall move? That’s what I did, and I programmed them in a way I can make them do more things in the future. But for some reason the ball noclips them… EDIT: Fixed noclip :)

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Float Pads

Jump pads evolved. Pretty simple to explain: as long as you are within a certain range, you can float. Actually, the float pads are simply decorative. There’s a separate block that does the floating thing… but that’s just for now.

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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

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A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

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Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Annie of the stars

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