Most levels will be your typical Mario levels in terms of level design
Choices will affect what happens in the story, and I am planning at least 15 endings (will also give the game replay value)
The game will have refined physics and controls (better code overall)
3 playable characters planned (Luigi, Yoshi, Wario), I am planning at least 3 more playable characters (suggestions are welcome!)
MAYBE unique artsyle? Idk whatever is easier to make
Now, you may not hear from me for awhile, because I will be focusing on the refined physics and controls, and I want to come back when I have something to show, so it might be awhile. Just wanted to let you guys know in advance. So, see you when I have something to show :)
Next up
New artstyle! (sorry for the wait)
Yoshi and Wario!
Image 1!
Who is a killer...but not a liar? Who is a liar...but not a killer?
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)










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