Most levels will be your typical Mario levels in terms of level design
Choices will affect what happens in the story, and I am planning at least 15 endings (will also give the game replay value)
The game will have refined physics and controls (better code overall)
3 playable characters planned (Luigi, Yoshi, Wario), I am planning at least 3 more playable characters (suggestions are welcome!)
MAYBE unique artsyle? Idk whatever is easier to make
Now, you may not hear from me for awhile, because I will be focusing on the refined physics and controls, and I want to come back when I have something to show, so it might be awhile. Just wanted to let you guys know in advance. So, see you when I have something to show :)
Next up
New artstyle! (sorry for the wait)
Who is a killer...but not a liar? Who is a liar...but not a killer?
Yoshi and Wario!
Image 1!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
:] me sigue sin gustar
:] I still don't like it
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