Game
JUMP!
7 years ago

More Progress


Most of the development time recently was spent working on interfaces. I only have one interface left to do, which is the level selection screen.

Here is how the tile selection screen looks like:

5d0990d98c99b.png

And here is how the level you’ve seen in the background looks like during playthrough:

5d0990da1b2dc.png


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Next up

Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

Vertex Array Backgrounds Here’s a background example from 0.4.0

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Showing off player 2 😎

What do you think?