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135
2 years ago

More Progress! Added a secondary! Updated Visuals and smalls fixes... Sorry about the audio quality. May add Multiplayer in the future to make the game like Griffpatch's 3d laser tag for older audiences.




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Little teaser for a game I am going to start working on soon:https://scratch.mit.edu/projects/1051168226/fullscreen/

Making a dev console kinda like the console in the source engine.

Created the Spas12 and working on Mp5SD10mm

SGI-STRIKE REMASTERED - WEAPON DEMO

FIRST PUBLISHED EARLY ALPHA GAME IS OUT NOW: https://gamejolt.com/games/swdoom/932546

First Shockwave 2 project ever has been remade.

Starting to get the hang of making vector gun models, so I made some weapons. I made the M4A1, MP5SD10MM, and P11 Compact Guns made for my upcoming game: Frontline Fury.

Major menu rework and test run in sw2. You guys think that the ui looks to "simple" and clean"? Maybe I should make something a little more gritty and have less on the screen.

Death animations and blue torch.

Found this project that I never finished and decided to come back to it. Might even finish it.