
1 year ago
Next up
Reworking on how Tile Indexes
Very much numbers
Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that
Another reason why tilesets can be tedious is that I have to get every single tile into it's own individual sprite
Their first time meeting, as well as their first adventure
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
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SoOOo00ooo I did that Color wheel Doohickey Thingy...
Wish everyone a Faz-Amazing rest of their day and year too <:3
Testing out a new move! This move is for all characters
Hmmmm
gabriella
Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula










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