Next up
Well since the Game should be in a mostly Playable state i decided to make a Playtest Version. So i can force my friends through it and get some actual feedback on the main game. Based on this ill be able to add, polish, fix and balance the experience.
MORROR [V: 0.3.0]
- Combo Rank
- 7 New Achievements
- [Space] to Skip the Score animation in the Game over menu
- New Enemy
Morror V.0.6 and Halloween event.
Just a small little update and me trying out something new. New Cards, Enemies and an Event
V: 0.18.3 + Gamejolt Page
The Game now has a Gamejolt Page, and with that come a few first implementations of the Gamejolt API.
[MORROR MODLOADER V:1.0]
It is modding time!!!!
i have implemented Version 1.0 of the Morror Modloader and Morror Modkit.
It is very simple so far but i will see that i can improve on it bit by bit. Tofix issues aswell as add more Modding options
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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