Next up
Battle system of engine is close to being completed. The battle box is able to be resized, you can swap between buttons and hp is able to be changed along with LV
straight up debugging it rn oh yeah so good
Sorry for not sharing much recently! Here is a sneak peak for an area concept!
Hey! By the way my burnout is gone, so here is a test room that Im using to test tilesets! Also I have been testing a new battle mechanic called "sparing" that will be accessible in the Mercy menu
what was i on while making this
i am tony wolf
i can confirm this this
9
Okay we're back!
Testing out different button colors and designs. Thoughts?
I finally realized what the theme of the first area is! Expect a lot of high places, stairs, and slide-able waterfalls! Though it still needs a bit more iterations to it.
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