I’m moving back to clickteam for this game, for a few reasons. Reason 1: the game wouldn’t get done for a few years if it was made in UE4 Reason 2: I am more used to clickteam and now how to use it a lot better than UE4. Reason 3: I feel like point and click movement suits the game a lot better than the free movement I was gonna do in UE4.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Art made for my friend @ungerbibs
. Much love for this <3
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!
Fun game fact!
Chompy has 300 teeth in total!
Blender eevee render from the upcoming Video Pt. 2
If you really like my work, please give some support by buying me a cofffee!
Combo!
The world of Elteria Adventures goes #cubic, with improved #building and easier #terramorphing! Join the closed #playtest to see these and the following changes for yourself! Details: https://bit.ly/31UYllC #update #news










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