I’m moving back to clickteam for this game, for a few reasons. Reason 1: the game wouldn’t get done for a few years if it was made in UE4 Reason 2: I am more used to clickteam and now how to use it a lot better than UE4. Reason 3: I feel like point and click movement suits the game a lot better than the free movement I was gonna do in UE4.
Next up
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
New Teasers!
Super Sonic Pixel art.










0 comments