1 month ago
Next up
I need to figure something out about this room. I want one chest to be better than the other and I'd like the player to choose a path without knowing.
But it's a long way, and there's no way to change your mind before opening a chest.
Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?
But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr
Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.
For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!
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