1 month ago

MUSHROOM MUSHROOM


4
2
1


5 comments

Loading...

Next up

Still working on the Shrine and the surrounding floor (Kinda hate making floor tiles...) but here's the shape of the room with the water. Added some vines to the walls too, which you can even chop down!

...might need to fix them a little

I need to figure something out about this room. I want one chest to be better than the other and I'd like the player to choose a path without knowing.

But it's a long way, and there's no way to change your mind before opening a chest.

Will keep working on this room but this is how it is now.

I really want the floor to be kinda fancy. Also need to code what the Shrine does.

but now, slep.

Happy Earth Day Everyone!

Happy Sunday everyone! Off to free lunch at the parents I hope you've all had a great week and are having a nice relaxing weekend! Please remember to be kind and to look after yourselves!

Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?

But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr

Hmm, I thought maybe swap Chests for Pedestals in this Choice Treasure Room would be better. But now I'm thinking new room, and a new system. If a Pedestal is linked to a Gate, gate is open while it has an item? How to enforce a good sacrifice though?

OH!! Happy Lesbian Visibility Week too!!

I hope you all have a great one!

Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.

For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!