5 hours ago

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks




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For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

For day 956 of coding, I think I've finally fixed the collision problem

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea