Hello everyone!
As 2025 has started, I wanted to give my thoughts, opinions, and plans for Five Nights Trapped and me as a developer. As I look at Five Nights Trapped, I say almost all the camera renders are complete. Yes, I'm lazy and only made one animatronic so far out of however many and have barely coded the game. But I think I did well near the end of the year. So what do I plan this year? First things first, allow me to talk about myself first, I graduate high school soon and plan to get a degree in computer science. I plan to get a job once school gets back from winter break. Where? I don't know but that's probably why I go to a trade school through my home high school for mobile apps development. But what'll happen to the game? Nothing. In fact, I hope to work on Five Nights Trapped more this year than ever since I've found the encouragement to do so. Maybe I'll make a trailer soon? Who knows. But rest assured, I'm still planning this game heavily and is honestly my favorite fan game to work on. Yes, I sometimes miss working on old projects like Project Cakewolf or Five Nights at Joshua's: Chapter 1 which are still accesible game pages even though I don't have those files on this computer. What I've learned from Five Nights Trapped is new skills for Clickteam Fusion 2.5 and Blender to make better scenes. As I look at it now, in August, it'll be 5 years since I started learning game development and next year in Spring will be 10 years since I started dreaming of being a game dev because of FNAF. Absolutely insane to think about. With that being said, I'm going to be taking time the rest of this week to work on myself. I have big goals I wanna fill this year and I outta start now.
Cheers y'all and happy New Years!
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