Next up
comeback
Some bugs with AI😅
Final render
Test sword
return
Added a target lock system, health. Target Lock will need to be improved, because as you can see, the character cuts the air after the first hit. upd: now it works correctly
First version. What can be added or corrected?
P.s. the wheels will change
Mixamo
Skeleton in UE5
Test model(This models only for stard developing and in feauture will be changed )










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