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It's not the most dev-friendly way of doing this, but it's good for now! Get ready!

* Ready? FIGHT!

Don't expect this anytime soon as it's a side project, but I am re-working a new version of the engine in MZ that should be improved based on what I learned from the first engine. (This will include updated tiles and an improved battle system.)

Won't release the next update until I have more, but just know that due to the movement plugin, you can't easily reset the color tile puzzle without switches. (Here is a look at how to add it if you want to.)

Making an event that has the player jump is baked into the engine so... now YOU can make the venting trailers!

#FaveFNAFMerch Bootleg Music Man Shirt.

#MyAnimatronic I was gonna design an animatronic, but Fuzzy threatened to pull out my teeth again if I did that... so here's a glimpse at his logo!

My favorite #PrideJolt LGBTQ+ characters in games are the ones I make. I remain! Leonardo! Davinichi! They're all DEAD! I REMAIN!

I'm also fixing the Thrash Machine's animations by making them single sheets per animation.