Game
Narcissus
7 years ago

Narcissus released on iOS!


Hey Folks!

Just thought I’d let you all know that Narcissus now available on iOS!

Grab it here: https://itunes.apple.com/us/app/narcissus/id1153362089

Can’t describe how happy I am for me to have reached this point. Honestly didn’t know if I’d ever reach this far with the game, in particular around this time last year when I was every heavily engaged in my previous job (That I loved but knew it was taking time away from doing games development and getting Narcissus released).

10 days after launch, the game has been downloaded over a quarter of a million times worldwide and was featured in the US, China, Japan, Russia, Europe and a hundred other countries! It’s been a fantastic introduction to developing my games commercially on the mobile platform and more than anything else, I’m just grateful to have reached the end of the project (After nearly 5 years on and off!).

5d0b3b9eb3471.png

If you could, if you’ve enjoyed playing the game previously and enjoy the phone build, I’d greatly appreciate a review and rating if you have the time.

I’m taking a little bit of a breather from the project (Since the last month has been mad) and then I’ll be releasing the version for Android. I’ll do another post when that comes out!



1 comment

Loading...

Next up

Game Jams - The tastiest kind of Jam. Hey Folks! Here's an article I plonked together giving you a bunch of reasons to get involved in game jams right now (and some things to factor in for organizing them). Hope you enjoy!

Take Note - Why having a sketchbook shouldn't be overlooked. As I reach my 10th year of carrying around a sketchbook, I pass my experience of doodling designs and drawings for a decade onto you.

Narcissus on Greenlight!

Narcissus Exhibiting Dates - EGX Rezzed, Insomnia and Update!

Increasing your Games' Presence in the Online Community. Online presence and exposure are vital for connecting with your audience in games development. Here's an expansion of an earlier article about how to increase your presence online as a developer.

The Forging of a Developer: The power of modding as a learning tool. As my first commercial release approaches, I reflect on my first experiences in games development - Forge in Halo 3.

Narcissus Launch Date - Valentines Day.

Localisation 101 - How we can use language to make our games more inclusive. Hey Folks! This article will be putting forward the case for more localisation in games, but also how to do it on a budget. Hope you enjoy!

Keeping that torch a' burning - Some tips on how to remain involved with games development.

Installation Required - The incredible potential of custom controllers. Hey Folks! Here's an article about the wonders of custom controllers and how they're going to literally change the way we interact with games on so many levels.