A short (pretty informal) video of me playing the first 5 minutes of Narcissus, with a couple of announcements thrown in there for extra measure. Hope you enjoy watching it and share it around!
Next up
Take Note - Why having a sketchbook shouldn't be overlooked. As I reach my 10th year of carrying around a sketchbook, I pass my experience of doodling designs and drawings for a decade onto you.
The Forging of a Developer: The power of modding as a learning tool. As my first commercial release approaches, I reflect on my first experiences in games development - Forge in Halo 3.
Game Jams - The tastiest kind of Jam. Hey Folks! Here's an article I plonked together giving you a bunch of reasons to get involved in game jams right now (and some things to factor in for organizing them). Hope you enjoy!
Installation Required - Building an Arcade Cabinet. Hey Folks! In a New Year Special, I talk about my experience of building the Narcissus arcade unit and interview digital installation wizard Jonatan Van Hove (JOON). Enjoy!
Increasing your Games' Presence in the Online Community. Online presence and exposure are vital for connecting with your audience in games development. Here's an expansion of an earlier article about how to increase your presence online as a developer.
Localisation 101 - How we can use language to make our games more inclusive. Hey Folks! This article will be putting forward the case for more localisation in games, but also how to do it on a budget. Hope you enjoy!
Narcissus Exhibiting Dates - EGX Rezzed, Insomnia and Update!
Narcissus on Greenlight!
Narcissus Launch Date - Valentines Day.
Narcissus at Update 2014
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